These two items are often depicted in exorcisms that release bad spirits
Dragonlord Ojutai I like swinging in the air

Sort Rarity Card Type Aerodactyl (1) #1Holo Rare $42.37 Articuno (2) #2Holo Rare $70.54 Ditto (3) #3Holo Rare $42.46 Dragonite (4) #4Holo Rare $186.63 Gengar (5) #5Holo Rare $210.92 Haunter (6) #6Holo Rare $51.97 Hitmonlee (7) #7Holo Rare $43.00 Hypno (8) #8Holo Rare $37.68 Kabutops (9) #9Holo Rare $39.22 Lapras (10) #10Holo Rare $20.83 Magneton (11) #11Holo Rare $19.07 Moltres (12) #12Holo Rare $72.40 Muk (13) #13Holo Rare $11.18 Raichu (14) #14Holo Rare $47.73 Zapdos (15) #15Holo Rare $50.08 Aerodactyl (16) #16Rare $6.55 Articuno (17) #17Rare $10.04 Ditto (18) #18Rare $12.02 Dragonite (19) #19Rare $28.67 Gengar (20) #20Rare $38.74 Haunter (21) #21Rare $13.41 Hitmonlee (22) #22Rare $5.51 Hypno (23) #23Rare $5.10 Kabutops (24) #24Rare $6.31 Lapras (25) #25Rare $10.32 Magneton (26) #26Rare $6.35 Moltres (27) #27Rare $10.68 Muk (28) #28Rare $4.65 Raichu (29) #29Rare $8.93 Zapdos (30) #30Rare $9.13 Arbok #31Uncommon $0.82 Cloyster #32Uncommon $0.94 Gastly #33Uncommon $1.30 Golbat #34Uncommon $0.72 Golduck #35Uncommon $0.86 Golem #36Uncommon $1.42 Graveler #37Uncommon $0.66 Kingler #38Uncommon $0.83 Magmar #39Uncommon $1.15 Omastar #40Uncommon $1.25 Sandslash #41Uncommon $1.07 Seadra #42Uncommon $0.66 Slowbro #43Uncommon $2.95 Tentacruel #44Uncommon $0.98 Weezing #45Uncommon $1.25 Ekans #46Common $0.46 Geodude #47Common $0.47 Grimer #48Common $0.46 Horsea #49Common $0.40 Kabuto #50Common $1.39 Krabby #51Common $0.50 Omanyte #52Common $0.84 Psyduck #53Common $1.57 Shellder #54Common $0.44 Slowpoke #55Common $0.72 Tentacool #56Common $0.41 Zubat #57Common $0.45 Mr

Here are some ways: Decrease in Value for Rotated Cards: Generally, cards that rotate out of the Standard format experience a decrease in value, especially if their primary demand came from their competitive viability
This 7/7 Flying creature has a Ward cost of 5 life, which should deter foes from targeting it in the late game, and gives Instant and Sorcery spells the Storm keyword
Early on, Wizards of the Coast had to smooth out some kinks in gameplay design, such as getting rid of the controversial ante rules